User Manual

3.81 Knockout overprinted RGB-Vector/Text

Updated on

In this article, you will learn

  • which prerequisites are required for this Fixup, and
  • how to apply this Fixup.

1. Introduction

The Fixup Knockout overprinted RGB-Vector/Text is available in the Workflow. The purpose of this Fixup is to change the overprint status of RGB vectors or texts from Overprint to Knockout.

2. General

The Fixup Knockout overprinted RGB-Vector/Text can be used to set overprinting RGB vectors or texts to Knockout.

You can find this Fixup on the tab Data Preparation of an Article, OrderorProduction Job by:

  • entering the name of the Fixup in the area Filter,
  • activating the option Objects in the area Category,
  • activating the option Change in the area Action,
  • activating the option Text, Overprint, Knockout, Vectors or RGB in the area Property.

3. Description

This Fixup can be used to set the overprint status of RGB vectors and RGB text from “Overprint” to “Knockout”.

3.1. Prerequisites and Functionality

For the Fixup to perform as intended, the following requirements must be met:

  • The file contains RGB vectors or RGB texts.
  • The RGB objects are set to Overprint.

Figure 1: The dialog of the Fixup Knockout overprinted RGB-Vector/Text

No further options can be selected to set RGB objects to Knockout.

3.2. Before/After

To experiment with this function, refer to the sample file “Sample_Knockout overprinted RGB-Vector_Text.pdf”. The file was created in RGB. It contains vectors, a line of text and an image (right cloud). All vectors in the file as well as the text line are overprinted and should be set to Knockout.

After applying the Fixup, the file “Sample_Knockout overprinted RGB-Vector_Text_End.pdf” is created. All overprinting elements have been set to Knockout.

Figure 2: Left: Original file; Right: Edited file in which all Overprint vectors and texts have been set to Knockout

Article update: Workflow 1.20.1 – 04/2025

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